Somehow I didn't get any notifications :(
No, there's no theme
Via google translate:
O que @ReadyMajor disse ..
Depois de muitos minutos no jogo, não consegui entender o objetivo ...
Parecia que eu deveria repetir poses de um DJ. Mas eu não recebi nenhum ponto.
Estava esperando que fosse um jogo de dois jogadores, mas não conseguiu interagir.
De alguma forma, consegui meus primeiros pontos, mas não entendi como.
Adoraria tentar novamente depois de saber o que fazer ^ ___ ^
Yep, there's a list of 22 "ninja-related" words and a simple math.random().
As for challenge, I had to change the initial idea due to the limitation for this jam. The game was supposed to be about dodging cards with hiragana consonants inscribed on them. Player would have to quickly switch between hiragana vowels to "fight" those cards and turn them into correct gojūon "syllable" (the next one in the word player has to currently "spell").
Well, at least controls and camera aren't half bad ^__^
The thing with Unity WebGL games is that modern browsers take security too seriously. 3rd-party cookies, DOM storage access - you name it. I had to unblock content in Firefox 66 *manually* to be able to play games from this Jam (on a per-game basis).
Hope that helps ^____^
@LoghamLogan, @RnK Thanks for the feedback! It's very important :)
@LoghamLogan, I totally missed the start of the jam and got here purely by chance. As a result, I didn't have much time to either add features or to test game's difficulty. In my opinion, viruses are tied with "hacking", hence the choice of the genre and the look :)
Is there any chance you could help me with the sources?
I mean, I've purchased the full version, but want to port this to another language.
I'm not very familiar with the GM package structure (and I don't owe GM ATM) and want to know what files are for what.