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4aiman

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A member registered Jun 09, 2016 · View creator page →

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(Edited 1 time)

Oh, sorry. That's wine issues. I figured out I can launch actual game with LÖVE ^_____^

controls?

@LoghamLogan, @RnK Thanks for the feedback! It's very important :)

@LoghamLogan, I totally missed the start of the jam and got here purely by chance. As a result, I didn't have much time to either add features or to test game's difficulty. In my opinion, viruses are tied with "hacking", hence the choice of the genre and the look :)

@Mojko

Sorry to hear that, pal.

My 10 y.o. nephew didn't ask me any questions... so I though the description I've provided would be more than enough.

Is there any chance you could help me with the sources?

I mean, I've purchased the full version, but want to port this to another language.

I'm not very familiar with the GM package structure (and I don't owe GM ATM) and want to know what files are for what.

Created a new topic Your ideas

What would you like to add to the game except new types of viruses?

Changelog:

Additions:
+ New achievements
+ Villagers
+ Ostriches
+ Text balloons
+ Summon spheres
+ Fireballs
+ Mahonics
+ Stuck mobs
+ SFX
+ Textures
+ Admin doughnuts
+ New login system
+ New projectiles module

Fixes:

+ No damage or hunger in the start dungeon
+ Poison damage (both types)
+ Glass panes mechanics
+ Houses blueprints
+ Hostile AI
+ Metal bars crafting
+ BGs
+ Map generation
+ Language selection

Extras:
+ Door state display
+ AI runs faster and more frequently
+ Mobs grab items around
+ Unbreakable walls in dungeon
+ Selected item description sped up