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1ButtonWonder

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A member registered May 01, 2023 · View creator page →

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The game should be playable on mobile in theory by just using your phone's browser and navigating to the game url. 

I might be able to detect if the player is using a mobile device and change the control scheme based on this. I'll try!

There is currently no native android or apple versions of the game, both these mediums ask for a sum to be payed to be visible there. and I make nothing with this game, the cloud service I use is also a free option and won't support too many players playing actively.

tl;dr: try accessing the game url on your phone browser, I might have to change the control scheme for mobile users.

Hello,

Yes, I probably will, this was an experiment to use different materials. It was actually easier to implement than most 3d models.

I also added particle effects to it as an experiment.

Glad you liked it!

Have fun playing!

Hello,

You are right, level 22 dragons shouldn't need 1 million experience.

I will look and see how I can change this formula.

Have fun!

Hey, thanks for creating this post!

Looking at all the investment you did to get all these forms of dragons astounds me :)

Even the common one is kinda hard to breed :D

I will work on new bodyparts soon!

Thanks for sharing!

Hello,

I removed the cloud save error message for now as it gave too many false positives.

If your save data breaks or gets corrupted please let me know, this message was there to prevent this :)

Have fun playing!

I can't access the cloud saves atm, I will reset your account later, this should give you the basic starter ship :)

Sorry that you have trouble with this:

Step 1)

Click the "create ship" button in the bottom right

 

Step 2)

You should see a white rectangle while moving the mouse, drag that somewhere in the green zone

 

Step 3)

Click somewhere in the green area and a new ship with one block should appear.

 

if this still fails, try making a new account or I can reset yours, let me know :)

If that doesn't work I can reset your account, you should start out with a prebuild ship which you can expand upon, let me know :)

You have a block there, it's just very tiny, use the scroll wheel to zoom in, then start attaching blocks to it :)

Godzilla body is currently the only legendary for the body slot, I will work on more after the game gets more stable :)

Have fun! :)

Ah okay,

Thanks! this info helps, I'll look into it, where your dragons restored?

hello, thanks for trying out "Stargrid".


1) open up the inventory here

2) craft blocks from resources and place them in the hotbar, the red zone at left bottom.


3) close the inventory and the blocks you put into your hotbar in step 2 appear on the bottom left


4) click one of those blocks, try hull for example and click it adjacent to the blocks on your ship.

 

5) the hull block is now attached to the ship.

 

6) as for weapons like a machinegun, place a "hardpoint" block 

 

7) place a weapon like the "machinegun", on top of the "hardpoint"

That should be it! :)

if you accidently removed your ship you can spawn it again with a button on the bottom right:

 

click the spaceship icon and click somewhere in the green zone in the world, it'll place the core of your ship which you can build around.


Have fun!

Hello,

You don't have to excuse yourself for this bug happening, it's my fault.

For now I restored your dragons from the latest backup.

I'm still trying to find out why this is happening, you've said it happens after an error, do you mean the cloud save error message?

Hello,

Sorry to hear that, I set the gold to 5000 again, and fixed a possible bug causing this negative value.

I loaded your farm to do this, and I noticed you had some big dragons in your chambers, like boss size, does this happen for you too? boss dragons should only exists in your dungeon.

I also couldn't load your dungeon, did you not rebuild it yet?

This info would mean a lot to me so I can make the game better :)

Have fun playing.

Hey again!

Glad that you like the mini-windmills :)

I will add rotating buildings soon.

I was working on a fix for the cloud save error message while hatching egss.

Are you still experiencing this error? and at the same rate or less? any info on this could help.

Enjoy playing!

I did it anyway, there's a Toggle HUD option in settings, you can also press H on the keyboard to toggle it!

Have fun :)

Yes I can do that, it'll probably be tomorrow, it's getting kinda late :)

Breeding Pool community · Created a new topic Patch Notes
(4 edits)

Read about the latest changes here:

15/05/2026: https://1buttonwonder.itch.io/breeding-pool/devlog/1523887/new-rarity-of-body-pa...

13/05/2026: https://1buttonwonder.itch.io/breeding-pool/devlog/1522162/bug-fixes

08/05/2026: https://1buttonwonder.itch.io/breeding-pool/devlog/1517784/new-building-the-wind...

07/05/2026: https://1buttonwonder.itch.io/breeding-pool/devlog/1516958/new-chamber-building

Have fun playing!

I fixed the chamber update.

Find info about it here:

https://1buttonwonder.itch.io/breeding-pool/devlog/1516958/new-chamber-building

Have fun!

Getting to 11 legendary parts is possible in theory.

The way it works is the 1st legendary part is quite easy to get but as you get more it gets harder but not impossible.

There's over 110 body parts available now and every type of body part has at least 1 legendary.

Adding traps to the farm just for looks is a good idea, but I would prefer some more farm like decorations I can put in the shop as buildings. Currently there are only 11 buildings, this isn't a lot.

The update with the "Chamber" building is meant to be a quality of life update, if i can fix dragons to confine to that area you can try it out.

I made the backup and will now try to solve that bug.

Have fun playing!

(1 edit)

I'm now taking a backup, it'll take about half an hour, before i fix this update.

I'll try and reset all egg data in your cloud saves, this might remove the current eggs you are hatching but this way I can more clearly determine if that's the problem.

it could also be that you send too many requests to the cloud save service when opening a lot of eggs. try hatching 1-3 simultaneously and see if that solves anything. this helps me find the problem :)

Glad to hear that, sorry i messed up a bit with an update, the new building chamber is in the update, but dragons seem to walk through the walls atm, I don't have this error in the editor only in the web version, trying to figure out what is going on :)

Have fun playing, you seem to have quite a nice big farm already! :)

Can you please try to reload, I'm doing an update and had to apply 4 hotfixes, it didn't went well, one of the versions i uploaded had a bug which didn't load dragons, if you reload and they are back let me know, else I need to restore a backup.


I'm still working on the new building "Chamber" update.

Thanks.

Hello again :)

I took a quick look at the code that displays this error, it is a prevention of save data getting corrupt.

I found one bug that could be related to it and hotfixed it, the update is live, just reload your game. I hope this fixes that problem, it could appear more on lower spec pc's, especially with lesser CPU/Network capabilities.

If it keeps happening please send a screenshot of the F12 console, there should be something related to saving or loading data.

Glad you enjoy the game!

Hello,

Sorry to hear that, I've looked into it for 2 hours but I am unable to restore some of the corrupted data i'm afraid.

this is what happened:

- after the error from matchmaking your dragons where wrongfully not returned to the farm and not saved on the next save attempt to the cloud.

- I tried to access a backup but that was corrupted as well

- I checked your dungeon and found 65 dragons there that were still intact.

- I transferred those dragons to the farm so you can continue breeding with them, note: they are probably not the best dragons you had, sorry for this, I'm unable to solve this and am working on a better backup system.

- Your dungeon traps where corrupted too and placed in the middle of the farm so I decided to reset the dungeon to default too and refund 75k gold to help you rebuild your dungeon.

I know this is not what you probably wanted to hear, but it's the best I could do in the current state of the game, your feedback will help me and other players to prevent these things from happening in the future, it is greatly appreciated!

When you got time try to login to your account and see if it's playable again.

I also did an update which had 4 possible bugs related to matchmaking errors and corrupted data.

as for your suggestions:

- lock a dragon so it can't be deleted (that can be implemented quite easy)

- Automatic food stocking (I might make a building in the shop that does this)

There is currently not a discord server but if more players join up I might make one, for now use this message board.

Sorry this happened and I'll try to make the game better!

Hello!

Thanks for your additional info.

I made an update which could solve the boss problem. I also added more detailed logs if it is still unable to.

Please try the boss battle again, if it still doesn't work I would love some details of the console and/or ingame messages.

I added the option to reset stat points so you aren't pressured into stats you'll regret later, experiment and find out!

I also did some other fixes and am now looking to solve the memory leak problem, which can still occur after a longer play session. reloading the page will still fix it though.


Have fun playing, I hope you can fight bosses again!

Hello,

Thanks for trying the game, i'm glad you enjoyed it so far.

The bug you show is caused by a memory leak in the game related to the damage numbers in the game. this happens a lot more by fighting bosses cause there's 25 dragons fighting at once. I recommend reloading the web page or even closing down the browser you use and reload the game, if this still doesn't help please describe what actually happens when you press the boss battle button and i'll look into it, I have yet to pinpoint this bug and wasn't able to remove it yet. also, if you have another browser please try that one too. it gives me more detailed overview of what might have gone wrong.

3 dragons in battle should be fine, this is what the game is balanced around, although it might be a bit harder at start than when you have better dragons.

I'm adding a reset skill button option so you don't feel pressured into anything.

Implementing an "inventory" for spells should be doable, but it might take some time.

I'm working on some bug fixes atm, and will implement what I can by a patch soon.

Thanks for your feedback, it means a lot to me!

Hello,

thanks for playing my game, the unlocking of parts should be 1 part almost every contest, I think the total chance of getting a part is above 70%, the parts are given random though, so you may receive 4 leg parts before a mane part, I might change this, I understand your opinion. I didn't make too many parts, just over 50 if you count each individual leg, I have a short attention span and was tired after working on it for 5 days. this is something I could easily add, and my other game Breeding Pool which this customization was based on features over 200 parts now. the game is in favour of the player winning, I thought making it easy would be better for such casual game. speeding up or skipping the contests are also a good idea, I might change that in the future.

I appreciate your feedback!

Thanks for playing my game. starter customizations are a good idea. the game uses an anonymous leaderboard in the unity cloud services,  which saves the horse data as metadata, so the horses you see are actually other players horses they customized.  the user isn't guarantee to win the first level, the only thing I did was make it so the first 3 contests you'll always receive a reward, after that you only get a reward when you win. When you lose it's still 50% chance. I wanted it to not feel hard to unlock new parts as this was meant to be a short game.

Good use of the color palette for the parallax effect, nice animations, I liked the overall feeling of the game very much. i was quite bad at the mini games while running and jumping, but that's on me, i'm bad at multi-tasking. also nice to see pico8 as a game engine in this gamejam, I've heard a lot about it and it reminds me of programming my old commodore 64 :D, good job!

Hmm, I sure do like the idea you got going on in this game, but it was a bit chaotic, I don't know if I did well, I would love to see you change it to turn based gameplay, I think that could improve the game by a lot. the graphics where okay, so was the music and sound effects, just a bit chaotic to follow or play, good job! :)

I liked it, the animations for the bunny where really nice, it was the first thing that got my attention. I generally like the art but the parallax background seemed to have less detail, more like broad strokes. the gameplay was good, it took some getting used to the bunny needing to accelerate but it felt fine, I was proud I wall jumped up a lot at one moment. Some music could fit well, some relaxing tune, the sound effects where okay. good job overall! :)

When I first started I didn't know you put so much depth in it, I was amazed to open a journal that documented each flower and so on. the theme fits really well, the gameplay loop is good, I like the minigame you do to pair flowers. The music and audio fits the game well too, well done!

Ah I understand now, I missed it :) good job none the less!

I played it for a while, while clicker games aren't my genre i think the game looked good, I like the small "planet" thing, I was getting a bit dizzy from the rotation, I often have this, so I was very happy to see a toggle option for rotation. I think the gameplay was simple but okay, it would be nice to add abilities that passively add life points while not clicking (I didn't get too far so I'm not sure if there is any I missed) overall pretty good game, like the music and style!

Well done for your first gamejam, the game was a bit unclear and difficult for me, I couldn't make it past round 1, this could be on my part, good idea to handcraft the art yourself, this will come in handy in the future. If fits the theme really well, it would be nice to have it slightly animated but i know this can be time consuming. some music and sound effects can make the game come alive too, even if you don't make them yourself. overall very well done!

A well made idle game, the progress for me seemed to go a bit too fast, after a minute i was earning almost 80g income, I liked the artwork, and after a few minutes the game goes at crazy speeds, kinda funny :) good job implementing a menu with settings/stats and so on! I liked my ducklings :) well done!

Yeah enemies are hard to add for cozy/relaxed games, maybe just like a hazard you should keep away from to add to the platformer playstyle, I enjoyed it anyway :)

I quite enjoyed this one, very original mix of genres, the music was very good, the timings to cut wood or craft where perfect, it took a few tries for me, I'm not very good at rythm games, but I got it quite soon. the theme fits very well, good job doing the slight animations on the props. This could be a real game if you spend more time on it in my opinion, the polish could use a little extra, and I don't mean visuals, more like new areas/materials and so on when the loop resets. the gameplay was smooth, no performance issues and I didn't encounter any bugs, very well done! :) and i went on a vacation!