Hello again, greatly appreciate your feedback!
You were correct that items stats didn't effect characters in a dungeon raid. 2 seperate loading functions were used, one for in the main screen, where you select if you want to raid/build/equip some items, and one for during raiding which was incomplete.
Both loading functions now use the same logic, so items will affect heroes in raids now. I dropped the regeneration ability from [Level x 5] to [Level x 3] to reflect these item changes after some balance testing.
Thanks a lot for bringing up these problems, they are integral to a better gameplay experience!
Let me know what you think of it now :)
Have Fun Playing!