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The knight's health may be displayed wrong, I might have not included the base hitpoints, I'll have a look at it.

Knight:

- highest base hp, but melee

Archer

- Medium base damage, longest base range

Mage

- Highest base damage , medium range

I will fix it so it reflects these ideas.

Thanks again!

ok. i see. thanks.

in the party menu, we can buy upgrades for party members, but they dont work i think. nothing seems to happen and no money deducted.

i guess if they work well, then the dungeons will be easier.

For the abilities, you need to click on the button underneath the ability where the cost is shown, They seem to work for me, if you still have troubles please let me know

I've added in the base hp and base damage values to display in stats and be used when raiding. I also made most monsters easier for now, i will do a playtest myself and balance them further when I gathered enough info, please reload the game in your browser to start having these changes applied :)

i guess it should be fine when the upgrades for heros in party menu work.