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Do you have any tips on making psx textures?

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Hi! There's no magic! Just downscaling them (in some cases using closest neighbour method). The rest of techniques I'd like to keep a trade secret!

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 I love your style and am working with your assets, it can be hard to match the psx theme though when I make new assets so thank you!

Thank you even more! I'd love to play it when it comes out!

Hi! I've published the step by step video guides that include a video of me preparing a texture and making a PSX style 3d object for it. The video guides are paid, because it cuts down on the sales of my assets to show people how exactly I'm making my stuff :)

I think primary reason people buy assets is that it saves a ton of time. Even if your methods were public, most people would still prefer assets because all the work is already done and is ready for usage.

I think value in having access to the way you build stuff is twofold:

  1. For people wanting to expand on your assets for their specific project and continue it’s development
  2. For people learning and exploring different ways to achieve PSX aesthetic

I fall in between these two categories, so to me your new package showing how you create your stuff is no brainer, but I’m just posting this to say that there’s no need to be defensive about this stuff, since audiences don’t overlap too much! Anyways, I appreciate the work you do so much :)

Hi! I don't know how much useful that stuff can be, just quite a few people over the time asked me to show how I make my assets and stuff, you guys know better! I guess that kind of stuff is more for the beginners, or I might be wrong, I don't know, haha!

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I make them using a primitive image editing tool, it's called "Paint.net". :)

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Oh I love Paint.NET! It's really cool that you're able to make such great textures with it!

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It is an amazing tool, been using it for 10+ years :D It works like a mini photoshop and paint application blended together

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Ever since I switched to Linux I've been missing it lol

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I've been considering Linux for a good few years now, it's sad that paint.net isn't available, I found this out just now!

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It might be possible to emulate the .NET framework but I've had so many problems with Windows emulators that I don't even bother at this point. I'd recommend looking into it yourself though, because there are a lot of benefits from using Linux. The only problem are all the software limitations, especially the ones I hadn't thought about, like the fact that Microsoft owns the H.264 video standard, etc. I'm about to rebuild my PC and set up a Windows & Linux as dual-boot for this reason.