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Hi! I've published the step by step video guides that include a video of me preparing a texture and making a PSX style 3d object for it. The video guides are paid, because it cuts down on the sales of my assets to show people how exactly I'm making my stuff :)

I think primary reason people buy assets is that it saves a ton of time. Even if your methods were public, most people would still prefer assets because all the work is already done and is ready for usage.

I think value in having access to the way you build stuff is twofold:

  1. For people wanting to expand on your assets for their specific project and continue it’s development
  2. For people learning and exploring different ways to achieve PSX aesthetic

I fall in between these two categories, so to me your new package showing how you create your stuff is no brainer, but I’m just posting this to say that there’s no need to be defensive about this stuff, since audiences don’t overlap too much! Anyways, I appreciate the work you do so much :)

Hi! I don't know how much useful that stuff can be, just quite a few people over the time asked me to show how I make my assets and stuff, you guys know better! I guess that kind of stuff is more for the beginners, or I might be wrong, I don't know, haha!