This is, thematically, my goddamn jam. I love it.
The action economy in combat, the splatter rule, the ghost affliction on death, the archetypes as stats (and such good archetypes, too!) - phenomenal. But my favorite is the afflictions and knacks and how unbelievably deliciously flexible this makes the game. This has all the tasty pulpy goodness it advertises and I'm stoked.
The layout does this game a lot of favors, excellent use of interior spread for the rules explanations. Would love to get my hands on a print copy!