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(2 edits) (+1)

Very polished entry, cute graphics, and a pretty unique idea!
It was a little difficult to get the hang of, and Level 5 was particularly brutal, but I made it through.
I really loooove what you did with the wind direction, both mechanically and the way it was represented. Great execution!
I also like the way the scores were displayed, lovely touch that really makes the game feel next level even if it's kind of a small thing.

Oh by the way, as a fellow Godot user, might I suggest adding Numpad support next time? My keyboard doesn't do arrow keys easily so I was stuck with WASD ZX which is sort of awkward to play with. (I'm surprised it wasn't supported because I thiiiiink we used the same Nokia template). At the very least some alternatives to ZX on the other side of the keyboard might have made sense if WASD was included.

Final scores: 750, 500, 240, 310, 490, 510, 270, 440


(+1)

Thanks so much for your feedback! I am so happy you liked and you played all levels, those are great scores!

You're absolutely right about the alternative controls, I should have thought of that. I haven't used the template this year just copied the shader and the upscaling. Next year I'll be more careful with controls!