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(+1)

Very ambitious game, but overscoped as a one week jam entry. There is a lot of potential here but most of the systems seems to be halfway implemented and doesn't work. IMO it could have been a great entry if you focused more on the core gameplay loop and less on the extras.

The graphics, atmosphere and humour of the game are great. The stealing mecanic is already fun thanks to the humorous comments and the fact that you can steal everything. It would have been great with additional tension if the gard AI was working.

Also:

  • Don't port your unity 3D games on webgl, performances are terrible and it's basically unplayable (unless you optimize it a lot).
  • The guard material is missing (it's pink)

Thank you for playing!
It 100% was overscoped 😅 but our team did a great job and I think one more day would be enough for us to make it more complete (playable state).

About porting it to web:
People usualy dont play downloadable game but there is a downloadable version for anyone willing to try ;)

It is pink :D
We were trying to implement the spell that would show enemies throught the wall, and the shader from this spell is always active + broken :P