I love the slight pixelation and UI. Amazing job!
Play game
An Unhinged Exit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #87 | 3.588 | 3.588 |
| Graphics | #94 | 3.912 | 3.912 |
| Innovation | #142 | 3.294 | 3.294 |
| Overall | #182 | 3.324 | 3.324 |
| Game Design | #220 | 3.235 | 3.235 |
| Audio | #286 | 2.971 | 2.971 |
| Theme | #354 | 2.941 | 2.941 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Metaphorically speaking, what's behind the door is freedom and independence (incredibly corny, but still). In this game, you try to escape the office you are working at by smacking your co-workers with a door out of pure insanity. You want to escape because you can't take the repetition and lack of freedom in that office.
Did you write all the code and made all the assets from scratch?
I wrote all of the code myself with the help of tutorials and made most of the assets and animations. I ended up using a low poly computer desk set from Sketchfab to save time on modelling, which I modified to fit with the game's art style better.






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