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(+1)

To get specific with the sliders, I think I found them to be too short to give fine control. So I treated them as binary switches, assuming the desirable result was at one end or the other, not something in the middle. If the optimal solution for a level is at the ends of the sliders, though, then maybe it doesn't make sense to provide sliders? I'm not sure.

(+1)

Ah, I definitely tried to make it difficult, if not impossible, to solve later levels by just pushing the sliders to one end or the other. In the later levels there are also more complicated wave tables with very distinct intermediate shapes. But it was hard to know how many solutions a given level would have, not to mention the uncertainty added by the non-deterministic physics.

But it’s something for consider if I revisit this down the road. Thanks for taking the time to clarify!