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(+1)

Love the look at atmosphere of this one. Hard to be 100% what the mechanics are, but I think that kinda adds to the appeal of a backrooms type game. Would have loved to see more changes between loops, though that might defeat the purpose... nice entry.

(+1)

thanks for playing!
ideally, I had the thought of having things appear/disappear in the room under certain conditions.

Such as blood splatters appearing when going through the wrong door, occasional hallucinations, something interesting appearing on the floor at 3:00am, or the clock hands updating to represent the time stated.

Looking back, I think I tried something too "novel" to work out in a week.

(+1)

Maybe so.. though I think with a few tweaks and a bit more time this could turn out to be an interesting linear "point and click adventure" set in the backrooms 'universe'. I'm not sure if that's been done before, worth looking into! GL with your future projects :)