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(1 edit) (+1)

The effects, graphics, and overall visuals felt minimal and nice to look at. The effects, ui, and menus all looked clean and professionally made. The sound effects were fitting but it felt like it was lacking some music for the action. The biggest issue I faced is hit boxes. The hit box on the player feels way too big as enemies would be able to hit me from across the room and at one point (I think it was a bug) I started to constantly take damage from nothing. The other hit box that I had an issue with was the door, it felt inconsistent to use as when it would hit an enemy sometimes and the enemy would not take damage. Overall, cool idea, fun brawl, nice effects and style, frustrating hit boxes, and funny ragdolls.

(+1)

yea the hitboxes were a pretty huge problem the more i messed with them, and im not entirely sure how to fully fix them. if you look at the game page you can see ive put it in the Known Bugs section. The enemies also get knocked back when they hit you to give you a bit of breathing space, which is probably why they seem to hit you from so far away (just a guess)

I also put the absence of any music on the Known Bugs section. i was planning on adding some sort of background music, but i couldn't find anything that fit the game's aesthetic/style well enough :|

But still, thanks for the feedback :)