Hi there! Thanks for the feedback, happy to hear you enjoy the assets!
Let’s figure this out together. Scaling grids can be confusing across different Game IDEs. To understand your request better, could you tell me:
• What game engine are you using (e.g., Unity, Godot)? • Do you have any specific documentation you’re following for the import process?
Knowing these details will help me offer the best advice on grid scaling for your particular setup.
If you’re using Unity, check out this asset pack specifically designed for Unity’s Tilemap component: https://devilsworkshop.itch.io/isometric-tiles-pixel-art
It should import smoothly and work well with your project.
Let me know if you have any other questions or need further help.