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some more pertinent information, when closing the executable, the stacked quests do go away, so I don’t think it’s unsolvable as it isn’t technically “saved” information. I think it may be that an unsaved games data is essentially saved in an invisible slot and making a new game “loads” into that slot without clearing the data from plug ins maybe? That’s my current hypothesis.

of course none of this is a complaint to your work, if it is truly unsolvable I can just continue with the current solution of saving to the last available slot.

No worries at all, I appreciate the input!

I'm unable to re-create the bug, if I exit a game / cause a Game Over and restart a new game it doesn't carry over the Quests.


Can you tell me how the game over is triggered and if you have any plugin impacting on game over / saved files?

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I do not have any other plug ins in my game but maybe I have edited a system setting, or it may be the device i tested it on, as when testing it on a different device I did not find this error. I'm sorry to have given you the runaround, I think it may have just been a hardware issue on the end of the computer i played it on honestly. I think for now, don't worry about it, I will let you know if I run into it in the future again. but I think it might have just been a one time occurrence as I haven't gotten it to happen again myself after restarting my computer.

Ok, even better if it didn't happen again to you as well!

If it pops up again let me know :)