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If you want it to be referenced all game long, no, it's not possible in this version but could be a nice upgrade to implement in the future
A workaround is to have skills locked and when you let the the player level up the stats you run a check by retrieving the stats values and adjusting the skills based on them
If the player is free to modify the stats anytime during the game then it's not possible at the moment
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It's quite apparent that you didn't follow this 3 steps as I downloaded Core and Quest from Itch right now, put them in a vanilla project and they work. So I repeat, download Core v1.3 as that error appears only with Core 1.2 and below.
I repeat: I downloaded them from Itch, now, I didn't use my own files, and they work!
I'm working on it, fixed the frames, thanks a lot!
As for the spaces, sadly the RMMZ header won't let me add " hours" or " and " but it trims the spaces, so you have to add them manually but it's doable. I don't use auto space because a dev might want to write it as 27h:30m
About the "Out of range value" are you talking about variables? Because there is already a "return 0" option as error handling, if it's about a switch, I didn't add an error handling as it's a true or false value, there isn't a default, but I could make the dev choose
The old save removal is a good suggestion and quite an easy one, I'll add it
And yeah, the pruning might be a little more trickier to implement but actually useful for saveData size
About the importing an imported data... mmhhh.. good question, this actually could be useful in a 3+ chapter game, now what is the answer? Simply clipping any older data (and leave up to the dev how to pass those informations) or enable a layers of old saves? I'll think about it!
Actually you can already create that system with the plugin without manually reading the stat, the custom classes do just that, they can link base MZ parameters like HP to relevant stats with custom formulas
But also you can manually read a stat or skill with the plugin command "retrieve stat/skill" (name could be a little different, I'm not at my PC rn)
Sorry for the huge delay in addressing this bug, now it has been solved
https://winterdreamgamescreator.itch.io/rpg-maker-mz-plugin-rpg-style-stats-and-...
Sorry for the huge delay in addressing this bug, now it's solved
https://winterdreamgamescreator.itch.io/rpg-maker-mz-plugin-rpg-style-stats-and-...
Nothing wrong, there was a bug in version 2.1, now it has been addressed, sorry for the wait
https://winterdreamgamescreator.itch.io/rpg-maker-mz-plugin-rpg-style-stats-and-...













