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Unfortunately, something seems to have gone wrong, and the levels have failed to present people to shoot at. When the timer runs out, I merely get a victory screen, best: 0. This appears to be present regardless of level chosen.

I would call this a game-breaking bug. If you can identify and fix, the admins can let that through for you.

Yup, it looks like the exports have an issue! Still, I appreciate you taking the time download and loading it up, I'll let you know if it get's fixed!

It has finally been fixed! Once again, thank you for commenting early in the jam to ensure I was aware of the bug. I learned a lot about how Godot changes file storage after export!