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There's so much story and soul packed into this adorable game! It's super quirky and I love it! I only have a few small problems, firstly, in the quicker sections of the song, the arrows overlapped each other, which obstructed the direction they were pointing in. Secondly, a huge problem with this game, and the one other rhythm game of this jam, is that you try and make an adorable rhythm game with lot's of fun and story in the background, then ruin it completely by having a beat bar on the side of it all. I feel for rhythm games like these, you go all beat bar or no beat bar at all. A perfect example of a super fun rhythm game that doesn't make use of a bar is the rhythm heaven series. I really recommend you check it out, as it's not only fun but quite intuitive in how it takes simple inputs and musical/visual cues and turns them into a full functioning rhythm game. 

Glad you enjoyed it!

I love the Rhythm Heaven games, too! That's a fair point about how some of the spectacle is lost because of split focus. I like Rhythm Heaven's no-UI method, but I've always found it a little funky that it requires a mini-tutorial at the start of each new stage. Maybe a system like the Project Diva games, where notes are moving around the screen as the music video plays underneath would suit my game. I'll take this into consideration if I choose to continue with it!