Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Vibe Check - Enter the Inversion

Survive the Watcher's Game in this illuminated by LUMEN tabletop role-playing game · By Ostrichmonkey Games

Errata/Corrections/Typos Sticky

A topic by Ostrichmonkey Games created Feb 15, 2022 Views: 551 Replies: 35
Viewing posts 1 to 13
Developer

A few typos have been pointed out, which will be corrected the next time there's a revision pass on the text. But in the meanwhile; 

  • Page 31: change "... complications from a 4-5..." to "... complications from a 3-4..."
  • Page 61: Point of the Spear; additional Tier bonuses; at Tiers II/III the effects lasts additional rounds equal to Tier.
  • Page 62: Psychokinesis: Rarity is Basic. This matches the rarity listed elsewhere. 
  • Page62: Dynamite; takes up 4 inventory slots. 

If you catch any other issues, feel free to drop them here!

Page 39. Thx for community copy, by they way. Will rate after i DM your game. ^^

Developer

Thanks for catching that! And let me know how GMing it goes!

Does it say how much Health pc's have anywhere? I might just be missing it but I didn't see anything about it.

Developer

Health is dependent on what Looks you have equipped! Page 40 is where that's mentioned, and then the HP stats for each type of Look is in the Looks section. 

Just a little heads up: as of now, it seems possible for players to start with 0 HP. A player rolled a Bold accessory as his first looks and thus has 0 health. I would advice Tier 1 giving at least 1 starting health or adding a clarification for new players to reroll if no initial HP is given by Looks.

Developer

I appreciate the comment! Each player should be starting with three different Tier I Looks at creation so they should be starting with at least some HP ( I suppose there is a chance to roll three accessories which would be some bad luck there!). If there are repeats like that then rerolls are absolutely okay (and honestly, if the players wanted to take the tables as more of suggestions that's fine too).  I'll make sure to add a note in the next revisions pass about rerolls for starting Looks. 

Hello! I just found this game and immediately fell in love, TWEWY is probably my favorite game ever. I think I’ve found another issue: on page 83, the stat block for “Wheelie Mobs” is exactly equals to the stat block for “Crawling Wires”. Is this intended?

Developer

Good catch! For Wheelie Mobs it should be: 1 Health. Burn Rubber: 1 damage, Near.  Super happy to hear you love the game! I'm planning on updating the main text with all these corrections when I release the bonus content. 

Nice! Just one more thing: should Wheelie Mobs and Crawling Wires have the same actions? Because their actions are also duplicated :)

Developer

Missed the actions, whoops! Wheelie Mobs get;

  • Move very fast
  • Circle like a pack
  • Isolate one target

Related to this, solo enemy Locomotive Ranger appears to have a few of the wire's actions copied as well.

Developer

Thanks for catching that one!

For Point of The Spear, is that additional rounds as in T2 lasts 3 rounds (1+2 additional) or a number of rounds equal to tier as in T2 lasts 2 rounds?

Developer

The latter (so two rounds at II and three at tier III). I think a better wording would be "lasts a number of rounds equal to Tier" to avoid any confusion. Thanks for pointing that out!

The token Starfall doesn't seem to have a flow cost listed, is this intentional?

Developer

I honestly don't remember if I had meant to include a Flow cost for Starfall or not, but I think since you have to have two other 5 slot tokens equipped to even use it, let's go with no Flow cost to activate it!

Can stats go down to 0?

Developer

Great question! Theoretically it's possible for your stats to go down to zero. I think it's in the text somewhere that if a stat drops to zero, you would roll 2d6 and take the lowest result if you ever need to make a roll with that attribute (if that's not in the text, then I'll make sure it's added in the next major update).

Thanks! I just started a campaign of this, so im sure we'll have lots of notes as we explore the inversion of Neo-Chicago.

Developer

Neo-Chicago sounds like a blast! Feel free to drop any more questions you might have here (or just to share cool stuff from your game!!)

Fairly certain it's not as I'm getting ready to run a game myself and we were looking for it as we have some pc who ended up with like -2 in an attribute here and there!

Developer

Well then I'll definitely make sure that makes it into the next update! (If the stat drops are from the starting Looks, I think it's fair to allow some rerolls if it ends up being untenable lol).

yeah i offered and was taken up on rerolling identical slots but we're the type to just roll with the punches when it comes to stats lol

Developer

Just gives more excuses to get more Looks! Hope the game goes well!

What happens if, while generating a shop, you roll a T3 item and a sale? What does Tier 4 get?

Developer

Ooh! That's a good question and not something I had considered! There is currently no "Tier 4" level to upgrade something to, so I could see maybe it becomes a "buy-one-get-free" sale (two items at +1 Tier for no extra cost), maybe you get an extra tag on that item, maybe it can count as two Brands (like how the Looks the Watchers can drop work). I'd pick something that seems fun and rewarding and that makes that Look feel particularly special!

Small question: How many uses is the desperation die? do they just always have access to any desperation dice they've unlocked, or do they only have one use?

Developer

They have access to any desperation dice they've unlocked, and can use as many as they want! So the more ticks on the Countdown Timer, the more DD they could use on any given roll, but the more likely they are to attract the attention of the Watchers. Which is generally a bad thing (but can be a fun thing).

Analytic Glare says, "Can be used a number of times equal to Tier per scene, as if it were slotted onto any attribute." Is that a limit on the number of times you can use the token to steal an elemental tag, or the number of times you can use a stolen elemental tag before losing access to it?

Developer

That's the limit on stealing an elemental tag per scene!

What counts as an Action Roll? Is that all rolls during combat, or does rolling for a token's attack not count?

Developer

An action roll is basically anything that would be risky or carry consequence. That can includes using a Token outside of the normal effects outlined in its description. If a Token says it deals damage, you don't need to roll to deal the damage, just pay the Flow cost.

Hey, love the new update, I noticed that The Crow (at least in the 2024 full vibe check update copy) has a sentence copied over from The Mirror "The Mirror can travel between reflection as if they were doors".

Also checked the Beneath the Mirror PDF, and the error is in there as well. 

Developer

Thanks for the catch, I've just updated both files with the proper text!