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(1 edit)

Very interesting idea, but implementation can be better.

I think it will be better if you can switch to the ship's system just by using it, i.e.

  • press WASD to start moving, but while moving, cannot start another system
  • press space to start shielding
  • press shift to recharge
  • hold mouse button to shoot

and while holding any of the above buttons, disallow pressing any other buttons.

This can eliminate the use of number buttons, and still creates the dilemmas i am facing 

(1 edit)

Thank you very much for the feedback! I totally agree, I'd much rather switch by using the system, but sadly ran into some major time constraints making the game. (While we had 48 hours, this game only had ~8 hours of work :( )

I'd also love to have give much better visual feedback on when you're charging, when your stuff is disabled, etcetera.

Totally understand your pain, real life can be a challenge too