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(+1)

Nice work.

the front menu screen, apart from the slight scaling for resolution it was spot on.

it incorporated the whole game essence in that screen, by that i mean adding the jumping croud, it showed a peek at the mechanic, as well as having some dynamics to a normally static menu screen that we see. the startup vocal was a nice touch too ;)

gameplay. again, as mentioned had to sort of play around and guess the controls since they were off screen.  but that aside it was easy enough to guess from the first couple letters.

played really nicely i must say and the collisions were alot more forgiving than i was expecting.


but man, i couldnt quite get past the bodyguards, they are solid. thought about rattling through quickly, but just didnt have the time to adjust movement by the end, so the "this is gonna be easy" concept was out the window heh. timing and adjustments needed, and for that it made me think more than i was expecting to do, so really well done from a gameplay (er) side.


All in all, great job in getting a completed project out in the wild, and you should be proud of it, as theres alot in there that showcases alot of different aspects, thoughts and techniques.


now go create more please...... ;)