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Hey, sorry I was so late getting around to your game!

This is a pretty cool concept to me! It has potential, in my eyes! I figured out the mechanic relatively quickly, after a bout of confusion, but I agree with other comments that there should be more explicit instruction. Movement was also a bit stiff at times, like how the turning animation had to fully play out before you gained momentum again. However, it's a good effort!


I released a fixed version, the turning animations are way faster and you can play with a controller. Still need to add sensibility slider for the camera.