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(+1)

Very interesting!  It was super laggy at first since I accidentally picked the ultra high graphics quality.  I'm glad I changed that.  It's a really cool idea.  You might want to look at an orthographic camera or some other way to improve visibility in the rooms are near the edges of the screen.

(+1)

We've continued working on this and we've given the camera a very slight rotation according to the player's location to help keep everything focused and detailed! If you check out the project next week, I think you'll be happy with the updates! <3 Thanks for playing!