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Very much enjoyed this! Some nuggets of good puzzle design in there. It's truly impressive how many levels you managed to include for such a short jam! I got a little frustrated further in; I struggled to execute the solutions I'd come up with.

One of the bigger issues was accidentally pushing blocks too far/when I didn't want to. Maybe you should have to hold a button to push? The darker walls also confused me at first, maybe add a puzzle in before they're first used to demonstrate the concept.

Great work! Keep it up ^-^

(+1)

Thanks so much for the feedback! I think a button to push would make a lot of sense, I wish I'd thought of that sooner. A better introduction to the darker background walls is also a good idea. I'm glad to hear you enjoyed the game!