Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I want to like this, I really do. I like the cute character that totally isn't Lakitu on the cloud telling you when to reverse, and it' certainly got an interesting idea behind it (only turn in one direction), but OH MAN the execution leaves a lot to be desired. Trying to turn left and push an object into a specific space is one of the most infuriating things I've ever had the displeasure of doing in a video game. There's also the fact that it's easy to get lost in the coin level when you can't figure out where the last coin you need is, and the game doesn't tell you to go back to the center when you collect them all. You definitely should have put way-points to show you where the coins are, and an instruction for going back would have been nice. And on top of that, the car you drive is slooooooooow.

(5 edits)

Hey man! First of all, thanks for the critique!

Yes, the pushing is a bit stupid. We figured that it would be fine for the last level to have a little bit more (artificial) difficulty, but maybe we went overboard.

I'll have to sligtly disagree with you on the coin level and the car speed:

1) the coin level consist of three loops, so just driving along each one once gets you all coins and returns you to the start by default. Granted, a "return to the starting point" would have been nice, but we did add letters around the start that spell out "collect all and return".

2) I think higher top speeds could have been more frustrating, because it is more difficult to correct small mistakes while driving fast. Maybe this is just a difference in preferences.


Kind regards,

Victor