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I found this entry to be very funny. I enjoyed listening to the bullets internal monologue before firing as well! Poor Mona Lisa... she didn't deserve it. It reminds me of the 'Wanted' movie, where they curve the bullet XD

I'm not sure if it was intended, but I seemed to lose control when left clicking to go quickly. Also, the instruction text was cut off on the sides of the screen (I'm in a 16:10 resolution, so that might have been the issue). But I was able to figure out the controls anyway. The game itself is fairly simplistic, but the humor fills in the gap somewhat. I could see myself playing for a while if you were given more control of the bullet and more challenges to overcome (and obviously more levels!)

(+1)

The loss of control when you speed up is entirely intentional! Specifically, slowing down halves your speed, but doubles the amount you can curve, while speeding up doubles your speed, but halves your curve.

We've gotten a few people mentioning the resolution issues and that's on me (runBAMrunfaster) for not being up to snuff on how unity handles that sort of thing. One of many things to tweak and fix post-jam! More content is definitely on our mind, and I think we both plan to continue tinkering for as long as either our or other people's interest in the project last; whichever lasts longest.