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Took the bet to play without reading any instructions, after i few tries i found out how to enter a bot, after that the difficulty wasn't too high, completed the whole thing in my first try, but it was really great and intense, it is quite polished and rushing to an enemy, trying to make a shot worth it is a great feeling.

I'm not sure i really understood how the health worked, do i have a different healthbar per robot ?

The only thing i found was a bit underdesigned was the levels, when you play you're really moving in all the directions, you're getting in robots, which have their own orientation then you spawn back in bullet where you shot, it is really easy to lose orientation, and several levels i didn't knew where the next part was, so i went back a little before understanding where i was, so maybe some kind of map or objective compass or something could help a bit with that.

Also i'm almost sure the buttons spawned an enemy but again i didn't really understood what happened, try doing like in the portal games, where the buttons have either a symbol or a visual "cable" type of thing to connect them to whatever they do.

Anyway, had a lot of fun and the gameplay feels great, very good job !

(+1)

Thanks for the feedback! Level design definitely would be more intuitive if we had some more time to work on it :) lots of good advice here as well. Thanks for taking the time to play!