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Your game really has a lot of potential, and the light color mechanics are both amazing concepts on their own, yet could pave the way of a bigger title!
In my opinion, the levels need a bit too precise jumps, and the bottom-right green lightbulb's shadow on level 6 doesn't make any sense, and works against the concepts of the game. At the beginning of the same level, the first walljump is a bit clunky, since going perfectly up makes you bump the platform. Also, collisions with the walls make you enter them a bit, making you blink in and out of the walls a bit, which is just details at this point.

This game is really original, creative and perfectly matches the theme. However, I will still have to deduce a star in design due to the lack of polish and the presence of a few bugs, leaving still a near perfect rating!

(+1)

Thank you soo much for our contructive feedback! Apreciate it! And your right, the two things I spent least time was the movement of the player and organizing and planing the levels. I will try to improve the game after the jam using all your good points! Thanks alot!