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I thought this was fun, more enemies would have been interesting, having a full level and then the boss fight would have been much more fun. 

But that said this version is great for a jam, you did very well to complete this in the time provided. 

Very interesting concept loved that you always know where everything is with the markers. Only issue I had was it seemed pointless to have the platforms as I could easily jump over the boss and just keep throwing the ball at them then going to collect the ball and repeat. 

Regardless, this is great and could do with more development.

(+1)

Thanks for playing and giving feedback.

On the first day I actually wanted it to be one whole stage; but after considering the time I decided to just make it a single boss fight...

The environment too I wanted it to be slightly more difficult to navigate to give more challenge - but then scrapped the idea as even slightly more complicated environment requires harshly more lines of codes for the boss