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(+1)

It's a very well made game. I liked the small details (different types of enemies, the non-controlled gang members start to walk around and yelling their lost comrade's name, there is a even a story to it, etc). The pass and shoot mechanic is very clever, I haven't seen anything like that before.
I have an issue though: it's very hard to find the gun if it's on a dark background, especially on a highdpi screen, where the game window is very small as well, without an option to make it fullscreen.

(+1)

Thanks a lot for trying! Contrast was something I absolutely wasn't thinking about, and I can totally see how that could be an issue, thank you for the feedback! I've made jam games with fullscreen capabilities in the past, but if I'm being totally honest I just forgot about it this time haha. It doesn't help that I don't have a lot of experience with supporting different kinds of resolutions or aspect ratios with GameMaker, but that's certainly something I'm going to work on in the future :D

Way back, when I used Game Maker (around 2010), there was an option to "allow fullscreen" or something like this, and you could press F10 or something, to switch between fullscreen and non-fullscreen, you didn't have to tweak anything. Is it not in the new versions anymore?