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(+1)

Thanks for the comprehensive feedback- I really appreciate it. Those are great suggestions. I'll bump up the timing and add controls for the ending comic to the next non-jam release.

In regards to the minigames, I totally agree. I did want to add something like that but it pushed the scope of the project too high for the jam- I initially thought of the player having to do something on their phone (playing flappy bird, doom scrolling, swiping on tinder etc) while in the line, and having to manage that and shuffling up at the same time. I think it would have made it more "game"-y as it actually would've added some sort of competitive element. I like your idea of playing with a ball even more, and the complexity would probably be less for that. Definitely something to consider as a future upgrade.

I also dig the idea of the player tapping their foot in line lol. I'll see if I can find the time to animate that and add it to the next release too.

Thanks again for your review, and I'm glad you found it interesting!

(+1)

I'm glad I could provide some suggestions! and yeah I agree that minigames would have taken a lot of time to develop for the game jam. I still think this game is still really well polished.