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I really like the curved monitor effect thats really cool. i wish i did that on mine actually. Really liked the UI and the tutorial thing at the start.  

Nice particle effects, and good to have sound and even like a bit of music. made it feel professional. 

i liked that it had writing in it, and some kind of story. Made me interested in actually playing it more.

As a colorblind person, kind of wish you had put symbols on the powerups to tell them apart, this wasnt a big problem here though as they have different values, (one is darker than the other) but its somthing to think about

 Found the controls a bit frustrating - a bit slidey and its kind of hard to gauge how high you will jump on each up button. 

a really easy thing to do  is  zero player velocity and make the controls stop for .5 seconds after you die, so i dont die trying to reach a platform, and then die again cos i am still holding the left button down when i respawn 

another really easy win is set the barriers on the edges of the screen to be super big, so they fill up all the camera space, so you dont get the lines on the edges of barriers.

not sure if there is a way out of it, but if you press space while playing the game the game freezes, so like after the little bit of talking at the start you can press space to go through the dialogue, but , if you press space after that bit it stops like there will be more dialogue but there is not and you are just frozen. 

The lives is kind of annoying - cause i want to just experience the game, and im not like super good at these kind s of games 

overall though, the game works, it makes sense, i can play more then one level, i only alt-f4'ed out of it like twice, i understood the concept, it kind of fit the theme - all of these things kind of put this above a lot of games. On top of that some nice UI, shader and polish touches also gave this an edge as well. 

really good job :)

Wow! I am so grateful for this awesome feedback. You explained the spacebar bug so good, i could not understand it before. I completely agree with you. I thought about .5 seconds before starting but i dont know why, i just did not implement it. And now i regret it, also the life system. At least for a jam game, i definetly should not add it. Thanks for this comment and playing game. I am so happy to see that a good developer that knows what he plays gave me feedback, and its very precious.