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This game use a pretty usual way of the concept 'one arrow', none the less I admire how clever you use the arrow as a part of platforming, nice work. However, there are problems with

  1. Movement and jump, I think they're sluggish;
  2. Bow mechanics. I think it would feel better if you added some kind of charging machanic for it.
  3. Level desing, some parts of levels where I have to use the arrow are unpolished and it's hard to beat even though I shooted the arrow precisely.

Thanks for the feedback!  You're the first one to say the controls are sluggish~  May I ask your computer stats?  The reason is I wonder if I went overboard with animated collider trigger grass and fur on the main character.  I worried if it would effect performance on less powerful machines.  My friend reported that on his older computer sometimes the double jump wouldn't work cuz of lag~  Did your movement experience match what is seen in the gameplay trailer?  Thanks for playing~