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A jam submission

The LighthouseView game page

A horror game for Scream Jam 2023.
Submitted by Steiner Ákos Pál — 4 hours, 28 minutes before the deadline
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The Lighthouse's itch.io page

Results

CriteriaRankScore*Raw Score
Story#1053.0613.061
Aesthetics#1233.6123.612
Horror#1363.0003.000
Sound Design#1463.0823.082
Enjoyment (Best Game)#1553.0413.041

Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 49 to 41 of 49 · Next page · Last page
Submitted(+1)

When I was exploring the exterior of the lighthouse to find the key to get into the lighthouse, I shined my flashlight into the building and found a ghost-like figure staring back at me in the east of the lighthouse. I thought there was going to be a chase sequence somewhere in the game and I had to run out of the lighthouse to get the good ending of the game. While I didn't get to encounter the ghost, I was filled with dread and anticipation when I entered the lighthouse and got closer to the east side of it. When I climbed higher, I was thinking, "Phew, I don't get to run away from the ghost anymore." But a part of me still thought that I would encounter the ghost somewhere later in the game. 

The limited visuals, limited lighting, and ominous music made me feel uneasy throughout game, which is a good thing for a horror game. I also loved the complete backstory of the tragedy of the lighthouse. Now I know why there was a ghost-like figure staring back at me while I was circling the lighthouse. 

Developer

Thank you for sharing your experience and feedback, it means a lot! I'm glad you liked the ghostgirl stuff! B) 

Submitted(+1)

So... I roamed around for a bit to find the key and haven't found anything. So... am I man made in the image of lighthouse? 

From what I see in the screenshots, because I couldn't get farther then a good solid roaming about- It is a good-looking game in its simplicity. keep it up. I would either limit how much extra map there is or if the vast land is necessary for a portion of the game, I'd block off a good bit of the map until the key is found.  

Good luck!

Developer(+1)

Thank you! Good pint, I will worm on it! At least I will make the path more explicit. 

Submitted(+1)

I like the usage of the limited flashlight to create a horror feeling there. Although it took me some time to find the key to get in the lighthouse since the flashlight is a bit lagging on my laptop, overall it's great! I'm impressed that you've done all the art, coding and music by yourself. 

Developer

Thanks the kind words, means a lot! *going to check out your game*

Submitted

Really nice aesthetics and lighting, really like how the occluisions of light creates a tense mood/scene. Also good color palette which gives the "lighthouse/sea" theme. Did you get inspired by The Lighthouse movie? because I felt in the end a similar reference to one of my favourite movie. Some feedback: This game needs one or two more game mechanics in order to make it way more meaningfull and give player a real purpose. Looking and opening door is fine but make it appealing like give the player a reward for that. Good potential, keep it up :)

Developer(+1)

Thank you very much for your feedback!

Yes, I watched a lot of scenes from the movie under the jam to get inspired - I really like that movie too. And yeah, I know collecting keys is not a gamechanger mechanic, since submission I did a lot of improvements on my game, if you are interested, look back after a few days and check the latest version out.

Submitted(+1)

Sure, I will. Glad you watched that masterpiece :D

Developer

*checking your game rn*

Submitted(+1)

Loved music, idea is enjoyable, good work!

Developer

Thanks the kind words, apretiate it!

Submitted(+1)

I love lighthouse games. You really nailed the 2D lighting, placing all those occluders must've been a chore!

Developer

thank you very!

Submitted(+1)

So I loved the basic mechanic here. Restricting the view to only a narrow flashlight beam is really interesting, creates tension, and is also visually appealing. I also thought the intro text being part of the environment, so you have to shine the flashlight on it in order to read, was really stylish. Unfortunately I wandered all over and couldn't seem to find the key to get into the lighthouse. I don't mind a challenge, but since the lighthouse itself is where I wanted to be, I lost some interest when simply finding the key turned out to be really difficult. But, a really really cool idea. (Also kinda reminds me of the premise of the musical they put on in the latest season of Only Murders in the Building, lol.)

Developer (1 edit) (+1)

Ah thank you for your feedback! Yeah, I can understand that finding the key is a bit hard in that big environment. Since submission I made it a bit more intuitive to find it with footprints and so, but if you are interested in get into the lighthouse, I can tell you, that you need to search in the right edge of the building (maybe in a barrel, I don't know). Thanks again! 

Submitted(+1)

The lighting pretty good, Nice job!

Developer

Thanks! 

Submitted(+1)

I guess they loved locking their doors :) Very nice lighting game.

Developer(+1)

Yeah, I know, it's a bit repetitive 😅 I didn't have time for other mechanics so I tried to save what I can save. 

Viewing comments 49 to 41 of 49 · Next page · Last page