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While this adheres to the theme by only being able to carry only one key at any time this has NO gameplay consequences since you can always backtrack to get any keys laying around. Thus there is no difference to just having them in your inventory. 

This means being able to only carry one key is nothing but a annoying gimmick.

Other then that I quite like the maze like puzzle character of this game :D. 

True, BigFraudBigFraud pointed this out as well. Honestly didn't notice that before today. ^^' I will think about this in more detail and (hopefully...) come up with a solution, that integrates the "only one"-aspect as a mechanic instead of only a nuisance.

Thank you for playing!