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Great idea for a thread. I'm a software engineer outside of the games industry. I've worked on a couple small game projects in college and helped out as a TA for some game design courses (AI, VR/AR), but never completed anything substantial. I've just recently jumped back into Unity and have a few ideas for small games that I'm planning to work on in my spare time.

This is my first jam entry and I'm honestly glad I was able to finish something on time. I actually got the idea from last year's GMTK jam with the theme "game without mechanic." The original plan was to make a point-and-click adventure where you could click the screen but without the ability to point at anything. Instead, the player would click in Morse code to tell the main character where to go and which objects to interact with.

For this year's jam I decided to revive that idea and build something like a platformer instead with a single button and a smaller number of possible commands. There's way more that I wanted to put in the game, but maybe I'll revisit the idea someday.

https://itch.io/jam/gmtk-2019/rate/462506


Really great game! The concept, story, sound and art are all fantastic. If I understood your post right You didn’t participate in last years jam, what prohibited you?

Thanks! Missed out last year due to vacation. This year was perfect timing thankfully.