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A jam submission

Crimson MazeView game page

Make your way through the maze to find the exit.
Submitted by protosev (@protosev), Myatezhny, KingAlaska β€” 1 day, 6 hours before the deadline
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Crimson Maze's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment (Best Game)#2242.6463.500
Aesthetics#2363.0244.000
Horror#2642.2683.000
Sound Design#2682.4573.250
Story#3911.3231.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • The concept is simple and effective - sometimes the ​real ​horror is just in getting lost! I like the idea of the red thread reinforcing the player's loss of direction, and the cavernous design of the labyrinth.

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Comments

Submitted(+1)

Nice work. Neat idea to add a read thread/rope behind the player for a maze game. It adds a bit of security, but I was also scared that the game would mess with the thread to trick me. Or remove the threat later on when I've come to rely on it.

Cool level design overall, it feels like a huge complex. I didn't see the tall guy until he was right next to me, which gave me a spook lol.

Submitted(+1)

Hey, what'up with the controller? The camera feels pretty weird, I must say ^^' The headbobbing is so wide and why does my head falls to the back when I'm walking forward? It feels like I'm drunk haha!

Other than that, the game is pretty solid. Nice visual, and cool level design! I feel like it could be a little bit spookier and that would be super great!

Developer

Thanks! We planned to tweak the controller at the end but we forgot lol, but I guess the weird effect kinda add to the experience in a way πŸ˜„

Submitted

Did you use a RigidBody for the controller ? I'm curious how you got this result ^^

Submitted(+1)

Good job! For being a walking sim, it felt very polished, it was actually kind of nice to just stroll around. I think what you did good was the level design, it's so chaotic it becomes interesting. Most (MOST) paths also looped back around, so you didn't have to backtrack, and could always be exploring somewhere new. Also props to the random eldritch horror vibin in the corner.

Developer(+1)

Thanks for the nice comment! These eldritch horrors (There are 2!) were one of the final thing we added to the game, happy you liked them :)

Submitted(+1)

Very fun! Got spooked. The line following the player is very handy, props for adding that

Developer

Thanks! It took a while to implement the rope into the game, happy you liked it :)

Submitted(+1)

Super cool level design, props to you guys !

Developer

Thanks! :)