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Difficult, but great fun~
Honestly I'm surprised how many levels you have crammed into this; you didn't use your time idly O-o

Thank you so much for your feedback :). I tried to organize my time well. I set clear targets for each they (and I still managed to be delayed).

On friday I made a brain storming and started to create the art to get a bit more inspired. Next day morning I woke up with completely different idea and I decided to follow it. At end of Saturday I planned to have all main mechanics ready + all levels designed (I planned 15 + tutorials). In the evening I realized I am having only 7 levels and tutorials - so I had to reduce the plan. 

Sunday also went a bit slower than expected - I decided to create nice menu art, which... looked terrible and landed  in the bin :D. It took me around 1.5h to draw it. Then I had to redesign 2 levels (including the level 2 which turned out to be too hard now). 

I was quite sad because I hoped to make the artstyle improvements - add some elements that break the color scheme of the game and make it more less boring, change the animations of the dwarfs etc. 

I hope to do that all after the rating is over! :)

I know the feeling: what seemed like plenty of time was eaten up faster than planned, in my case, by just getting everything working correctly ^^;
(Though I certainly didn't manage my time that well)

Honestly I'd say you did a great job in the time
Though as a creator, it's always hard not to look at your own work and see all the things you wanted to add/improve huh