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Overall very fun! But the hitboxes are a bit if-y.

Yeah, I tried to find a balance for the hitboxes, so the player has a bit of wiggle-room before the character is killed by an enemy while at the same time the hitboxes needed to be big enough so the player can quickly and correctly see what he is going to hit. I didn't really pull that of for some enemies... But I'm happy you had fun anyways!