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(+1)

Very simple to understand and simple concept, of dodging objects. But you flip the concept on it's head with the move or die approach. You have to keep moving which adds quite a bit of difficulty to it. The graphics look great love the shadows on all of the objects. I felt as the game didn't get hard enough fast enough though. If the game got harder faster, you would have faster runs and keep wanting to play the game. But it takes a while. Then when it restarts I am just waiting for it to get harder. But overall great game, makes some very great design choices.

(+1)

Thanks a ton! This was the first game I did art for.
You're right, it needs a lot more work for better pacing :)