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(+1)

Ahhh okay, this time I understood what I was doing. :D Yeah, I can definitely see the potential here. As it stands, the game needs a bit of rebalancing to make collecting resources and producing actually useful. In my first attempt when I had no clue what I was doing I initially started dying and then recovered from having only a single ant to winning by only spamming infect.

Also, you might want to change the resources from mushrooms to something else. Since the infection is a fungus, I thought these were related to the infection as well.

Nevertheless, it's a cool idea and an impressively complex system for a game jam that just needs a bit of tweaking. (and maybe juicier  visual feedback ;)).

Thanks for the feedback!