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Great idea! I felt that when the robot was inching towards a platform and you had to rapidly swap out platforms while finding times to manage others the game was at it's peak. My only real complain are the times where it's the opposite of that and you're waiting for a slow robot to get in position so you can progress. Maybe a 'speed up' button? Dunno, but clever use of the theme!

Thanks for your kind words. With more play testing I'd hope to maximise that frantic feel, but I didn't have the time during the jam. Good suggestion on the speed up button, thanks!