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Thank you for the feedback, I'm glad you enjoyed the game! I totally get what you mean about it leaning towards duality > only one, that was something I realised midway through development. However, I didn't have time to change anything without totally redoing the game (it's built on the finest bits of pasta... spaghetti code...), so I just stuck it out, hoping the "one minute or one volt, not both, only one" aspect would suffice to not be TOTALLY in-adherent to the theme.