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A jam submission

MISSION: Fairly ReasonableView game page

Become the greatest thief ever - made for Mini Jame Gam #22
Submitted by JamJarIsDumb (@JamJarIsDumb) — 5 hours, 47 minutes before the deadline
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MISSION: Fairly Reasonable's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#14.5204.520
Audio#14.1604.160
Graphics#24.3604.360
Overall#33.8003.800
Gameplay#53.4003.400
Fun Factor#63.6803.680
Special Object Implementation#392.6802.680

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
You play as a thief and you must steal a toy. Yeah.

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Comments

Submitted(+1)

A very fun game!  The graphics are awesome, and the music goes hard.   I found the lasers a little hard to understand how to get past, but overall it was a really cool concept!

Submitted(+1)

Really good Job ! I think it's like an exemple of single loop gameplay, like everything is very clear, helps the player to understand what to do during the game (the yellow triangles helped a lot), and with scaling difficulty. Really entertaining !!

Submitted(+1)

Beautiful game!
Maybe change the tutorial of the lasers a little bit, these were quite unclear the first time.
Overall great job!

Submitted(+1)

Wow. It was thrilling. Good job!

Submitted (1 edit) (+1)

Hey you got the same gameplay idea as us! 
Funny to playtest it and see the differences in our approaches :)
I like the cohesiveness of the style, music, and general gameplay, although it's a bit slower than I would've made it *wink* haha
Great job!

Also congrats on your first jam, this is our second :)

Submitted(+1)

Cute and outstanding visuals.

Was really fun to play!

Great work!

Submitted(+2)

Loved this game! The only thing that was confusing for me was the lasers. Otherwise, great entry!

Submitted(+2)

Verry cute visuals! Got a bit confused by the Lasers but overall solid entry :D

Submitted (1 edit) (+1)

Loved the song xD

Submitted(+3)

Small and simple, the perfect combo for a mini game jam.

I wasnt 100% sure how to dodge the lasers? But still a solid entry in this jame!

Submitted(+1)

Nice and simple! Actually, a bit too simple, but that doesn't make the game bad :)

Submitted(+1)

Really cute visuals with simple gameplay! Personally think the gameplay should be faster for how hectic the audio sounds.

Submitted(+1)

Cute visuals, not much replayability or gameplay but for a first game this is impressive!!!

Submitted(+1)

Clean visuals, simple design but very well made!! nice job!!

Submitted(+1)

Simple Design, Good Art and Sounds. Need some replay to understand the hitboxes of the lasers but good game overall

Submitted(+2)

wacky man slowly descends very tall building  10/10

(+1)

I'm excited about the music in the game. The gameplay, honestly, is not very original, but despite that I had a lot of fun playing. Wonderful game!

Submitted(+1)

Great game! I noticed his legs are the same color as the background sometimes. I would say maybe ramping the speed as you go would be fun. I also found it hard to understand the laser section, since they crossed the entire screen. It took me a moment to realize that the warning symbols would be where the hitbox is for them.


Overall, fun and cute game, especially for a first one ever!

Developer

Thank you very much! I will definitely think about this feedback if I decide I want to further polish the game post-jam! I love the idea of speeding up as you go on, perhaps some day I can add an "endless" mode that goes on infinitely and you attempt to survive as long as you can. As for the leg issue, I also noticed that but decided to live with it because I dont want to mess with the game anymore before the deadline haha
Thanks a ton for the feedback :)

Submitted(+1)

Great design and animations and the sounds are fun! I have a hard time getting past the beginning, so I wish the character could move left to right a little faster? Enjoyed it!

Developer(+1)

I'm out right now but when I get home I'll have a look at making the player faster,  thank you so much for the feedback! If it helps at all, the players hit box is not actually as tall as the players sprite, so you can move left to right after passing a platform much earlier than you think, hope this helps :)