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Director7

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A member registered Jul 10, 2020 · View creator page →

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I definitely made those sections a bit confusing. You’ve got to kick it past the enemy and they’ll slide away and keep running, but instinct says to keep it away from them, which means you’ll run out of time and they’ll keep coming.

Lesson learned, I guess! Thanks for playing. :)

Echoing what everybody else said, it's obscure and difficult to figure anything out, and I think it would've benefited a lot from a more concrete explanation, even just in the game description

beautiful game though, and once I figured things out, they were really cool

honestly more fun than it should be given the simple concept

very neat concept but the movement is buggy enough that I get stuck fairly often and can't get very far

is there any way at all to see the whistle blow coming? or do you just have to stop randomly and hope

couldn't figure it out

I was amazed at this! Hard to even comment, looks like the opener for a full game, rather than a tiny visual novel from a game jam

really cool, I could barely ever avoid getting caught by the light so I just gave up and worked around it at a point, but even then didn't feel like too much of a bother. super fun trying to get accurate at throwing the ice

Got so caught up fighting the boss I forgot I ever had the freeze ability in the first place, lol. very fun

this game is so silly, I love it

I would appreciate a reload button so I don't have to refresh whenever I want to play again but that's fine

I love everything about dog curling

I can't figure out what my objective is nor can I figure out how to fail

this is super cool but the backing music not being synced with the notes I was supposed to play made it impossible for me to ever get the notes without looking away from the bar down the bottom

would be super cool to be able to just spacebar away at the song expertly while I manage the traffic, but I can't possibly think about the traffic when the song is out of sync and I have to stare at it to get a single note right

controls are super wonky and sometimes the weeds spawn in a wall that you can't get past, but I do think the interpretation of freezing is really novel

felt really unintuitive, couldn't figure it out for a minute. neat gimmick with having to freeze the zombies before killing them, but I couldn't quite get how the whistle worked, even after a minute

was fun shooting for a bit, but the whistle doesn't feel like it impacted the game very much. love love love the screen glow effect though, made it look super cool

Very fun moving around and interacting with the few gadgets, the walls were super white for me but it wasn't much of a bother, just wish it was a tiny bit longer so I could play around with it more.

this was super fun trying to get the hang of it, then super nice moving around once I was used to it

was interested to see what kind of game was able to be submitted so early - I was not left disappointed

very simple implementation of the theme, but probably the most centered on it because of that. gameplay doesn't amount to much and the audio is completely busted but found the game loop kept me hooked for a little bit.

oh this one was FUN, didn't spend terribly long mastering it but did take a little bit of playing to get the hang of a winning strategy. great gameplay!

I have contacted our artist and she says "Yes I definitely meant to do that absolutely"

song was VERY good, had a good bit of fun! nice rhythm to shifting around between waves of the rocks

didn't take too long to figure it out, but did take a second. not terribly deep gameplay but I did last a while trying to figure out a good strategy to survive longer than a few attacks. not bad!

took a second to figure out the controls, but game played REALLY well! I wasn't sure what exactly would get me killed, but it didn't matter because the objective was so clear anyway! very very fun

our sfx guy was really good, haha, that's my favourite of all the little touches we got to add

don't remember my score, but I usually got about a third of the screen filled whenever I'd try to last as long as possible. ended up running around trying to create a little maze for myself and died a lot quicker those times.

poured too much time into this honestly, genuinely super fun to play, gets me coming back to keep trying a bit like snake does

genuinely pretty fun. got through a few waves and the gameplay didn't seem too deep, so it did get dull, but not for a while. good take on the basic space shooter. LOVE the visual effects, they sell the vibe of it

honestly feels great if not for the enormous hitbox, feels like I get hit well before the enemies touch me, but the art is outstanding for the time you've had to do it

Yeah, it could've been broken up a little between each session and it would've probably been worth having  something a bit more substantial before it to get people more invested. Either way, thanks for playing!

Hahaha, it was an intentional choice, but yeah, it dragged out a little too long for its own good. Thanks for playing!

fun little game! neat gameplay loop

art style is great but my pc can't run it properly, lags a ton :(

I spent way too much time on this one, gameplay loop was a little too much fun haha

Thanks a million! Really happy with how the story turned out, :)

you play as a gnome! what more else needs to be said? 10/10

wacky man slowly descends very tall building  10/10

Can see where it was going, but not really much to do. Biggest thing was movement speed, felt a bit sluggish trying to explore.

Can see where it was going, but not really much to do. Biggest thing was movement speed, felt a bit sluggish trying to explore.

The attacking in this game is the textbook definition of throwing hands, 10/10

The attacking in this game is the textbook definition of throwing hands, 10/10