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I like how you handled the UI, but tank controls are just not intuitive for something that would require fast and accurate turns. The map could've been more contained as well instead of just being a few open buildings. A closed off area with lots of nooks and crannies would make someone with sight impairment much more vulnerable. I like the idea, but more could be done with it.

Thank you for the feedback, level design is really lacking =/ I hope you enjoyed it