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Nice short game. I lost multiple times till I learned how to be efficient with flying and when to use the bombs. The game art has some of metroid vibes. The controls are easy to discover but it would be appreciated if they were mentioned in the game page. The idea has a lot of potential if you plan to expand. You can add energy drops from enemies, pickable tools with a specific energy consumption that can be used to solve problem in multiple ways, weights for tools and pickup so for example flying with many tools in the inventory can use more energy. Overall, this game was really fun to play, Good job.

Thanks, Yup the major source of inspiration was metroid 2 gb, and metroid nes and yes there are plans to add problem solving & puzzle elements.