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(+1)

I also don't understand the game fully.

Green=wall and Dark green=empty space maybe?

Design[3/5] Nice idea but feel like there could be a lot more to it. Also sadly with this game you need to read description on how to play it, instead of letting the player know the game using tutorials. But I agree that with 1 pixel it seems impossible to do.

Theme[5/5] You can't go any extremer than this.

Originality[5/5] Don't think anyone has done this before.

Thanks for the review, and yes you are right.

Bright green  = a wall is right in front of you.
Darker green = You can still walk a bit.