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(5 edits) (+1)

Wow really impressive as a whole, and mind-blowing that you did this in two days! I can totally see it as a full-fledged game with more levels. I really liked it, very nice presentation and a fun core mechanic that fits the theme and is well integrated in the game world (I skipped one level by shooting the shard up). Also echoing everyone, beautiful art! My only critique is the control scheme.

If you could play and rate our game we would very much appreciate it :) It's a top-down shooter puzzler where you can absorb different bullet types and use them to defeat enemies, based on their weaknesses. And all levels can be beat with one shot!