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The dev mentioned elsewhere in the comments that they learned a lot from GMTK and it shows here!  Lots of good, iterative level design based around their core mechanic and while I sometimes had to do a double-take to be sure I wasn't in the same room, I was pretty pleased with how well the game was teaching me things and reinforcing its lessons. 

On that central mechanic, I'm definitely a fan. Trading mobility for information is a compelling cost of doing business and I find it hard to criticize this game overall. 

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Thank you for the feedback! Follow us to play a longer version after the rating period ends! Your game lives up to your account's name hahaha congrats for the originality!